In June 2009, antisocialmunky (ASM) took over management of what would become the first major EB monthly tournament after the original tournament organizer, Phalanx300, became inactive. Tolg had provided instructions for playing over Hamachi, a virtual LAN software. This tournament became the prototype for all subsequent EB Online Tournaments, which lasted a month each.

Unlike elimination tournaments in professional sports, these tournaments used a simple scoring system. A player would gain a point for each win and lose a point for each loss.

The groundwork for the ruleset was laid down as well since the community had decided on the army budget, composition rules, fair play rules, victory conditions, draw rules, and faction-specific rules. One aspect present in those days that was discarded in later years was the distinction between steppe and non-steppe armies.

There were also special rules distinguishing elite units and heavy cavalry from all other units. This has since been replaced with unit duplication limits.

Factional unit lists derived from the EB site were compiled and provided by ASM, with Hayasdan edited by me and Pontos by Tsidneku.

The multiplayer EDU, which determines the balance of unit stats, had a few bugs but was essentially unchanged when ASM updated it to EBO MP EDU 1.1. The 2.x through 4.x series of EDUs—substantial updates to the balance of the game—were crafted by gamegeek2, with hotfixes being provided by community members.

I created this website as an informational hub and first point of contact for EB Online. It has changed domains twice, from ebonline.tk to ebportal.tk to ebmultiplayer.com.